Cavern

 Cavern4D

 Cavernize

 Debug

 FilterInterfaces

 Filters

  Utilities

  Allpass

  Bandpass

  BandpassFlat

  BiquadFilter

  Cavernize

  Comb

  ComplexFilter

  Convolver

  Crossover

  DebugCrossover

  Delay

  DualConvolver

  Echo

  FastConvolver

  Filter

  Process(float[])

  Process(float[], int, int)

  FilterExtensions

  Gain

  Highpass

  HighShelf

  Lowpass

  LowShelf

  Normalizer

  Notch

  PeakingEQ

  PhaseShifter

  SpikeConvolver

  ThreadSafeFastConvolver

 Format

 Helpers

 QuickEQ

 Remapping

 SpecialSources

 Spoofer

 Utilities

 Virtualizer

 Atmosphere

 AudioClip3D

 AudioListener3D

 AudioListener3DInspector

 AudioSource3D

 CavernizeRealtime

 Channel

 Clip

 Environments

 Jack

 Listener

 QualityModes

 Rolloffs

 SeatAdaptation

 Source

class Filter

Abstract audio filter.
VisibilityPublic
Modifiersabstract

Public functions

void Process(float[] samples) Apply this filter on an array of samples. One filter should be applied to only one continuous stream of samples.
void Process(float[] samples, int channel, int channels)Apply this filter on an array of samples. One filter should be applied to only one continuous stream of samples.

See also

CavernUnity DLL.Cavern.Filters.FilterExtensionsExtension functions for Filters.