Cavern
Cavern4D
Cavernize
Debug
FilterInterfaces
Filters
Utilities
Allpass
Bandpass
BandpassFlat
BiquadFilter
Cavernize
Comb
ComplexFilter
Convolver
Crossover
DebugCrossover
Delay
DualConvolver
Echo
FastConvolver
Filter
Process(float[])
Process(float[], int, int)
FilterExtensions
Gain
Highpass
HighShelf
Lowpass
LowShelf
Normalizer
Notch
PeakingEQ
PhaseShifter
SpikeConvolver
ThreadSafeFastConvolver
Format
Helpers
QuickEQ
Remapping
SpecialSources
Spoofer
Utilities
Virtualizer
Atmosphere
AudioClip3D
AudioListener3D
AudioListener3DInspector
AudioSource3D
CavernizeRealtime
Channel
Clip
Environments
Jack
Listener
QualityModes
Rolloffs
SeatAdaptation
Source
class Filter
Abstract audio filter.
Visibility
Public
Modifiers
abstract
Public functions
void
Process(float[] samples)
Apply this filter on an array of samples. One filter should be applied to only one continuous stream of samples.
void
Process(float[] samples, int channel, int channels)
Apply this filter on an array of samples. One filter should be applied to only one continuous stream of samples.
See also
CavernUnity DLL.Cavern.Filters.FilterExtensions
Extension functions for Filters.